var obj = { Linear: function(t,b,c,d){ return c*t/d + b; }, //线性 Quad: { //二次方缓动 easeIn: function(t,b,c,d){ return c*(t/=d)*t + b; }, easeOut: function(t,b,c,d){ return -c *(t/=d)*(t-2) + b; }, easeInOut: function(t,b,c,d){ if ((t/=d/2) < 1) return c/2*t*t + b; return -c/2 * ((–t)*(t-2) - 1) + b; ...Read More
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